using System; using System.Drawing; using ReClassNET.UI; namespace ReClassNET.Nodes { public class ArrayNode : BaseWrapperArrayNode { public ArrayNode() { IsReadOnly = false; } public override void GetUserInterfaceInfo(out string name, out Image icon) { name = "Array"; icon = Properties.Resources.B16x16_Button_Array; } public override void Initialize() { ChangeInnerNode(IntPtr.Size == 4 ? (BaseNode)new Hex32Node() : new Hex64Node()); } public override Size Draw(ViewInfo view, int x, int y) { return Draw(view, x, y, "Array"); } protected override Size DrawChild(ViewInfo view, int x, int y) { var v = view.Clone(); v.Address = view.Address + Offset + InnerNode.MemorySize * CurrentIndex; v.Memory = view.Memory.Clone(); v.Memory.Offset += Offset + InnerNode.MemorySize * CurrentIndex; return InnerNode.Draw(v, x, y); } } }